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  1. 3 votes
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  2. 3 votes
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    Wiktor commented  · 

    Hi Ahash,

    you could bypass this by using the IsDirty property. As you see, the Update only happens if there are changed values. So your code could look like this:

    var entitiesThatWillGetUpdatedCount = myEntities.Count(x => x.IsDirty);

  3. 2 votes
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  4. 7 votes
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